Microsoft Age of Empires III Manual Page 52

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To set a Gather Point
1. Click the building you want to create units for.
2. On the lower-right of the screen, click the
appropriate Set Gather Point icon (economy unit
or military unit).
3. Move the pointer to the location where you want the
units to gather, and then click that location to set the
Gather Point Flag.
Units generated from that building will now gather at
the location you specified. Setting a new Gather Point
moves the Gather Point from its original location to
a new location.
Reconnaissance
It’s important that you continue to explore your map
during gameplay. Until you send your Explorer or other
units into the hidden areas, large parts of your map will
remain unexplored.
Enemy buildings, walls, and units will remain hidden
until you explore your map and discover the areas
where they’re located. Only by uncovering your enemy’s
locations and military unit choices can you devise an
effective counter-strategy.
After you’ve explored an area, its buildings and units will
remain visible. Ongoing changes to those buildings and
units, however, will not be visible to you, unless they are
within sight of a unit or building from your civilization.
To create a military unit
1. Click the appropriate building for the type of unit you
want to create.
2. In the
Command panel, click the Create Unit button
for that unit.
3. Repeat Step 2 to
queue up and create additional units,
or hold down the SHIFT key and left-click to queue
up to five military units at one time.
The military unit (or units) you created will appear near
its building.
You can train different units at the same building at the
same time. Units are created in the order in which you
queued them. The appropriate resources are deducted from
your stockpiles when you add the unit to the queue.
Choosing Where New Units Gather
All buildings that create units also let you choose where
the new units gather. As an example, if you’re creating
villagers at your Town Center, you can set the silver mine
as a Gather Point, so that as your villagers are created they
automatically gather Coin from the mine.
Many buildings have economic and military Gather
Points, allowing you to have different units go to
different places.
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